Basic Usage of PB_DS

Alg Notes

Basic usage of Policy-Based Data Structure (PB_DS)

Hash Table #

Usage #

#include <ext/pb_ds/assoc_container.hpp>
using namespace __gnu_pbds;
cc_hash_table<int, int> table;//collision-chaining hash table
gp_hash_table<int, int> table;//probing hash table

Use it like a unordered_map.

A slightly better hash Function #

struct custom_hash {
    size_t operator()(uint64_t x) const {
        static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
        x ^= FIXED_RANDOM;
        return x ^ (x >> 16);
    }
};

Unbeatable hash function #

struct custom_hash {
    static uint64_t splitmix64(uint64_t x) {
        // http://xorshift.di.unimi.it/splitmix64.c
        x += 0x9e3779b97f4a7c15;
        x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
        x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
        return x ^ (x >> 31);
    }
 
    size_t operator()(uint64_t x) const {
        static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
        return splitmix64(x + FIXED_RANDOM);
    }
};

Balanced BST #

Declaration #

#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/assoc_container.hpp>
using namespace __gnu_pbds;

Make a map #

tree<int, int, less<int>, rb_tree_tag, tree_order_statistics_node_update> t;

Make a set #

tree<int, null_type, less<int>, rb_tree_tag, tree_order_statistics_node_update> t;

Make a multi-set #

tree<pair<int,int>, null_type, less<pair<int,int>>, rb_tree_tag, tree_order_statistics_node_update> t;

Alternatively, you can use std::less_equal, but lower_bound and upper_bound will swap their functionality.

tree<int, null_type, less_equal<int>, rb_tree_tag, tree_order_statistics_node_update> t;

Beyond std::set : ranking #

Your must use tree_order_statistics_node_update to get order statistic:

size_type order_of_key(key_const_reference);// returns the number of elements that are smaller than key
iterator find_by_order(size_type order)// order starts from 0

Use lower_bound and upper_bound to find precursor and successor #

Find precursor:

*prev(t.lower_bound(x))//set
prev(t.lower_bound({x,0}))->first//multi-set

Find successor

*t.upper_bound(x);//set
*t.lower_bound({x+1,0});

Priority Queue #

Prototype #

template<typename  Value_Type,
	  typename  Cmp_Fn = std::less<Value_Type>,
	  typename  Tag = pairing_heap_tag,
	  typename  Allocator = std::allocator<char > >
	  class priority_queue;

Usage #

Just use the default parameter and you will get the best performance(must include the namespace):

#include<ext/pb_ds/priority_queue.hpp>
__gnu_pbds::priority_queue<int>;

All the five tags:

  • binary_heap_tag
  • binomial_heap_tag
  • pairing_heap_tag
  • thin_heap_tag
  • rc_binomial_heap_tag

What’s different from std::priority_queue #

point_iterator push(const_reference r_val);//return a iterator after push
void PB_DS_CLASS_C_DEC:: join(PB_DS_CLASS_C_DEC& other)//clean other after join
void split(Pred prd,priority_queue &other)  
void modify(point_iterator it,const key) 
begin();
end();//begin and end iterator

Reference #

Policy-Based Data Structure

Blowing up unordered_map, and how to stop getting hacked on it

pb_ds库的一些常用方法

用 pbds 过 luogu P3369【模板】普通平衡树